The new hero Hanzo
The details of Hanzo’s skills and talents have become known. The hero will be launched in the game approximately on December 4.
Ilmaisia jalokiviä sekä päivittäisiä, viikoittaisia ja kuukausittaisia lisäpalkkioita!
Level 1:
Target Practice (Quest) — Hit every enemy hero with Hero with Storm Bow. Reward: After hitting every enemy hero once with Storm Bow, its range is increased by 30%. Reward: After hitting every enemy hero 3 times with Storm Bow, its damage is increased by 100.
Simple Geometry (Quest) — Hit a hero with multiple arrows from the same Scatter Arrow cast 20 times. Each arrow hit after the second grants additional progress. Reward: Upon hitting terrain for the first time, Scatter Arrow creates 2 additional arrows.
Redemption (Quest) — Every 2 basic attack within 10 seconds grants 1 Redemption, stacking up to 15. Dying decreases Redemption by 3, and Redemption can be lost even at maximum stacks. At 15 Redemption, gain 50% increased attack speed.
Level 4:
Explosive Arrow — Upon hitting a Minion or Monster, Storm Bow deals 100% of its damage to enemies around its target.
Serrated Arrows — Scatter Arrow deals 250% damage to Minions, Monsters, and Mercenaries.
Ignore All Distractions — Basic attacks instantly kills Minions and increase Hanzo's basic attack range by 2 for 3 seconds.
Level 7:
Shieldbreaker Arrows — Basic attacks and Storm Bow deals 300% bonus damage to shields on heroic targets.
Never Outmatched — Reduce Scatter Arrow's mana cost by 40, down to 20. Basic Attacks lower the cooldown of Scatter Arrows by 4.
The Dragon Hungers — Hitting heroes with Storm Bow increases spell power by 5% for 10 seconds, stacking up to 20%.
Level 10:
Dragonstrike — After 1.5 seconds, summon a pair of Spirit Dragons which travel forward, dealing 52 damage every 0.25 seconds to enemy Heroes in its area. Enemies in the center take 150 damage.
Dragon's Arrow — Fire a missile that travels across the battleground. Explodes upon hitting an enemy Hero, dealing 100 damage to all nearby enemies and Stunning them for 0.5 seconds. After traveling a medium distance, the damage is increased to 200 and the Stun duration to 1.25 seconds. After traveling a long distance, the damage is increased to 350 and the Stun duration to 2 seconds.
Level 13
Fleet of Foot — Hitting heroes with Storm Bow grants 10% movement speed for 6 seconds up to 30%.
Ninja Assassin — Hitting heroes with Storm Bow reduces Natural Agility's cooldown by 10 seconds. Additionally, hero takedowns reduce Natural Agility's cooldown.
Mounted Archery — Upon mounting, gain 30% additional movement speed for 5 seconds. Using Natural Agility instantly mounts.
Level 16
Flawless Technique — Hitting heroes with Storm Bow increases the damage of Hanzo's next basic attack within 5 seconds by 25%. Basic Attacks against heroes increase Storm Bow's damage within 5 seconds by 25%.
Piercing Arrows — Storm Bow and Scatter Arrow pierce, hitting an additional enemy. Additionally, Scatter Arrow can pierce through one additional enemy each time it ricochets.
Giantslayer — Enemy heroes hit by Scatter Arrow and basic attacks take 1.25% of their maximum health as damage.
Level 20
The Dragon Awakens — Hitting a hero with Storm Bow, Scatter Arrow or basic attack reduces the cooldown of Dragonstrike by 5 seconds.
Play of the Game — While in the flight of up to 2 seconds after impacting a target, Dragon Arrow can be reactivated to teleport to its location and jump backward. If used after impact, Hanzo shoots an arrow that deals X damage to each target.
Sharpened Arrowheads — Scatter Arrow limits the number of armor heroes hit to 0 for 5 seconds.
Bullseye — Increase Sonic Arrow's speed and center radius by 100%. Additionally, heroes hit by Sonic Arrow's center are stunned for 1 second.
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